It is way more useful for mediums for example, because those tires start fresh with a small penalty to your lap time which you immediately reduce with that 15%. Originally posted by Eagle_of_Fire:One thing to keep in mind for the 15% tire is that it is way less useful on the softer tires because they have no penalties when they are fresh. (yeah, this means that you might end with 2 complete different strategies for your drivers) Thank you for this, good to know! Originally posted by Trixi:I just tell what i do: (yeah, this means that you might end with 2 complete different strategies for your drivers) However, there are many possibilities, There and a lot of factors to consider However +15% tyre bonus is slower than lightfooted tyre of a more softer tyre. This means, lightfooted tyre is only worth, if you can cut off a pit stop with it. However if lightfooted tyre or bonus is better, depends on the ratio between stint for 1 tyre and the race length. So when you chose the bonus for race and want to use the bonus from mechanic (the lightfooted x tyres is best), then you should use the race bonus, as it counts the whole race, while the specific tyre bonus only apply if you have the tyre on the car. So i have at least some bonus for qualiyfing and 2 bonus for race (my chassis has a mostly good tyrewear, as this will win your races apart from better parts. In practice i do softest tyres + race bonus first, then 2nd most softest tyres + qualy bonus. it's so good! And the part degradation bonus you mention sounds amazing for series with weight stripping enabled, that's a pretty huge advantage! Some of the engineer bonuses are so good, adding to what you said about lightfooted I have been able to 1 stop in IGTC on the softer compound with my driver who has high smoothness. There is a lot of different strategies you can choose from and the most important part is to make sure to stick to your strategy once you commit to it.Īh yes, thank you so much! So race/quali trim it is. I remember that in my first league (F3) I had a mechanic on my winning driver which slowed substantially the degradation of my car parts, which in turn allowed me to go red engine full race if I wanted to. With what I just explained, having any perk which reduce tire wear suddenly become very enticing because it mean you can go faster for a longer time while possibly simultaneously pushing your pit entry a few laps. Then my second pick would change depending on the situation and your strategy. I'd always choose the trim first as it affect everything on your car. So, to directly answer the question here. Which mean, always look at the lowest estimated lap coverage for those tires, never the higher estimation. You have to analyse every race, decide of when you are going to pit and if you race with softer tires generally want to avoid the last tier of performance like the plague. So, as you can guess, there is no actual magic rule which apply to every single situation. The hardest compounds have very low "cliff" (some allow you to drive to 0% with much less impact, including wets and inters) but start off fresh with some loss of time right away only to give you way less of an impact once they get worn. The pilot will complain about their tires being worn) then you hit rock bottom and you lose a lot of time. For example, the softest tires have zero loss of time when they are fresh but if you hit the "cliff" (which is around 30%, I don't know them by hearth. It is really more complicated for tires tho, as every single different set has different "cliffs" and "tiers" of performance. The best bonus in the game is the race/qualif trim, as it is a flat 15% for everything. If your parts are wonky, you lose lap time. If your tires are worn, you lose lap time. However, if I went for an engineer perk, would it matter too much if I selected race trim bonus over the tyre bonus? in other words, does the 15% performance from either perk come out under a similar performance boost for pace or does one's 15% boost give a stronger relative increase compared to the other, please?Ĭheers in advance! The way it work is that you are continuously fighting to avoid losing lap time. Originally posted by Stallionista:Hi! I understand that both race/quali trim, and tyre knowledge accumulated in Practice sessions give 5, 10 and 15% performance bonus for the respective sessions.
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